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– Leading online game publisher,, revealed today the full details behind the Sacred Treasure Wars in its upcoming free-to-play, massively multiplayer online role playing game (MMORPG), Legend of Edda. The spinning motions on the first and final inputs have great peripheral range, but the first kick is sluggish on recovery and is not safe on block.Sunnyvale, Calif. Note: This combo barely moves the fighter at all. Knockback is like Zin TKD's Kick combo, a spinning knockback. The recovery on this input is amazing, an anchor point for an advanced namnu juggle.įourth Input: Two quick hits - one chop from the hand that did not uppercut in the last input and then a punch from the other hand.įinal Input: A turning roundhouse kick similar to Shoot Boxing's final kick, with a trail of flame following the kick. Second input: A thrust punch forward to the body. Knockback is mediorce and has absolutely no blockstun, but the final input comes out like lightning and moves the character rather far, making it safe on angling out of the way. Note: A simple "Two-hit" knockback, actually counting for three hits. The frame advantage on this grab is enough to cause wake-up mind games with up to the first stage of kG P.įinal Input: Two flying kicks forward, with flames following the kicks during the attack, knocking the opponent back. Knockback is about the same distance as a Jin Taekkyon's. Input: The fighter leaps up on the opponent's knee to boost himself up, flipping in midair, then coming down with an axe kick to the head. Distance is about the same as Red Scorpion's counter, as well as the speed. Upon successful counter, the fighter rams his shoulder into the opponent, knocking them down. Input: The fighter crosses his arms and into a guard and then into a lower stance quickly. Note: The Fully Charged hit was inspired by Stinger's kG P. The attack is accompanied with a fiery explosion similar to Shaolin Crane's kick combo end. Fully charged: After a second of charging, the attack is turned into a juggle launcher and can break a guard. Semi-charge: The opponent is sent slightly higher and blockstun is stronger, almost BWN worthy.
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Blockstun is somewhat pathetic, but it pushes the opponent back a little. No charge: The opponent will be lifted off the ground just higher than a moon fence. Depending on how long the final P is held, one of three things will happen: Can be delayed for a long time.įinal Input: A stomp to the ground gives the fighter power for two upward palm thrusts to the opponent's head, lifting them up. Second input: A quick thrusting punch that looks similar to KPPPK's second input. The first punch has amazing speed and recovery, but the rest of the scroll's punch combo is mediocre in recovery and is very linear - it is easy to be punished if the combo misses unless the combo is stopped at the fourth hit.ĩ0, 60, 140 (300, Fully charged, about a second to charge, juggle launcher)įirst input: A spinning heel circle kick that looks similar to Blood Wind Ninjutsu's first kick. Note: This heavy hitting combo has a lot of movement. This is similar to the distance of BWN's KKPK mid-combo stop.įinal input: Another quick punch similar to the first punch, but draws back after the hit with a burning flame on the hand. NOTE: If the combo is ended here, the fighter will hop back a bit to where he was before the third input. Despite the animation, this attack does NOT knock the opponent up.įourth input: A strong punch down to the ground to land from the third input. Third input: A jumping front snap kick followed by another from the other leg. Second input: Two horizontal chops from one hand in quick succession. Created by SajinShasaya.įirst input: A quick punch forward, leaving a momentary shadow behind. Taking an interest in him, the Council has attempted to mimic his style into a secret and exceedingly powerful Sacred Scroll, but they could not match it to the flaming fighter's. Choosing to defect from the Guardians and walk alone, Sajin used and fought in his own style he learned with a friend in another world, letting the fire within his heart burn his path. Though he had studied nearly all of the Sacred Scrolls, none were to his liking.
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One fighter named Sajin entered the world of Rumble Fighter long ago.